Liquid Collector

Liquid Collector obtains liquid (such as Water) from the atmosphere of the planet. "What liquid is produced" depends on the type of planet (for example, on Sulphuric planet it produces Sulphuric Acid, while on the Crystalline planet it produces Organic Soup). For "normal" worlds (such as Garden, Forest, Eden, etc.) it will be Water.

Liquid Collector produces significantly more liquid than an otherwise more advanced Atmospheric Condenser. However, unlike the Atmospheric Condenser, Liquid Collector is not a storage. It can't accumulate the liquids inside. Instead it will immediately pour the liquid into the world. You might want to place it over a lake and/or near the Pump to automatically collect the liquid.

Most worlds produce 1 liquid every 2 seconds, with the exception of Proto World (5 seconds), Penumbra (4 seconds), Cyber Sphere (3 seconds) and Lightless (3 seconds).

Placing several Liquid Collectors too close to each other will seriously reduce their output. You can scan the Liquid Collector to check if the nearby Liquid Collectors are too close or not.

Tips

 * Liquid Collector is more useful for liquids that aren't Water, because Water Generator produces more Water.
 * There is no production penalty for Liquid Collector being too close to Water Generator (only to other Liquid Collectors). So if you want to have a very small base, you can use both Liquid Collector and Water Generator to generate more water from the same area.