Stars

introduces five new star types on top of the vanilla star types. Each star system can contain a variety of planets and has a specific threat level (difficulty) for space encounters.

General Characteristics
Stars added in the have five regions where the planets are placed, and each region can have one or more orbitals. In each orbital, there is a 70% chance of placing a body. There is a ~86% chance of that body being a terrestrial planet, ~9% chance of it being a Gas Giant, and ~5% chance of it being a field of Asteroids.

Like vanilla, each terrestrial planet spawns up to two satellites, at a rate of 35%. A gas giant spawns up to 8 satellites, at a rate of 80%. The type of satellite depends on the star and the region.

Star Types
adds five new types of stars, each with their own unique distribution of planets, satellites and other features.

Changes to Vanilla Stars

 * The threat level of systems is reduced from 3 to 2.
 * systems can contain planets of type Crystalline, Rainforest, Gelatinous, Bog, Primeval Forest and Fungal.
 * systems can contain planets of type Wasteland, Proto World, Penumbra and Sulphuric, and moons of type Primeval, Mountainous, Frozen Moon, Tidewater, Bog, and Crystalline.
 * systems can contain planets of type Sulphuric, Irradiated, Primeval Forest, Rainforest, Bog, and Mountainous, and moons of type Irradiated, Primeval Forest, Mountainous, Frozen Moon, Tidewater, Bog, Crystalline and Rainforest.
 * systems can contain planets of type Sulphuric, Mountainous, Unknown, Strange Sea and Volcanic Primeval, and moons of type Volcanic Primeval, Strange Sea, Frozen Moon, Tidewater, Cyber Sphere, Ice Waste, Frozen Volcanic, Unknown, Super Dense and Shadow Moon.
 * systems can contain planets of type Atropus, Cyber Sphere, Infernus, and Volcanic Primeval, and moons of type Irradiated, Volcanic Primeval, Strange Sea, Frozen Moon, Tidewater, Cyber Sphere, Ice Waste, Frozen Volcanic, Unknown, Super Dense, and Shadow Moon.