Glossary


 * AFK : "Away from keyboard", time when the game is running, but the player is not doing anything. Pauses passive Research and Madness gain.
 * Core ocean : Infinite liquid in the bottom layer of some planets.
 * Dungeon : Building or NPC settlement on the surface of the planet, for example: Abandoned House on Garden planets, Hylotl city on Strange Sea planets, USCM penal colony on Atropus planets, etc. See also: microdungeon.
 * EMF : Erchius Mining Facility, optional tier 3 mission. Was requires in vanilla Starbound, but not needed in FU (see STL Drive).
 * Extraction : Use of Extraction Lab, etc. to turn some materials into other materials.
 * FU : Frackin' Universe, massive overhaul mod for Starbound.
 * Incompatible mod : Third-party mod that replaces some Starbound scripts that are necessary for FU to work properly. Do not install such mods (see the list).
 * ITD : Item Transference Device
 * Item Network : Complex wiring that involves movement of items between chests. Uses ITDs, Storage Bridges, Terminals, etc.
 * Liquid mixing : Pouring some liquid into another liquid (or onto some block) to get another liquid/block. Can be done in-world (in some lake) or via Liquid Mixer.
 * Microdungeon : Very small dungeons (such as water wells on Garden planets, lone houses with a treasure chest, bridges, lakes, weird terrain formations, stone ruins, etc.) that are randomly placed in the biomes. These microdungeons can have any blocks, not just the biome blocks of that biome. See also: dungeon.
 * Missing unlock : Situation when some item has crafting recipe, but it can't be researched/unlocked (is not in any research node, etc.). This can be an mistake, but can also be an old (semi-removed) legacy item that is not intended to be crafted.
 * MM : Matter Manipulator
 * Researching : Learning "how to craft " via research trees.
 * Tech : Movement assistance techs like Physics Field, Phase Sprint, Zero Burst I, etc.
 * RNG : "Randomly generated", can refer to either weapons (that you find in chests) or monsters (that are not predefined unique monsters).
 * Unlock : Something that teaches you "how to craft ". Can be either a node of research trees, or (rarely) picking up some item (e.g. for Red Glowstick, or (rarely) finding a blueprint (usable item that gives you the recipe, e.g. for Stone Bed).