Castle Takeshi

Castle Takeshi is an extra dungeon categorized as threat 3. Talk to S.A.I.L. to beam there.


 * Acquisition : You will need to find and interact with a map to unlock the quest and the dungeon location in S.A.I.L. interface. It's found aboard mysterious pagoda space encounter.


 * Quest Reward : 30 Titanium Bars, 10 Uranium Ore, 1 Peerless Samurai Plate, 1 Peerless Samurai Helm, 1 Peerless Samurai Legs, 1 Carbon Katana, 1 Lucky Coin, 5000 Pixels


 * Items Requirement : Nothing. Just bring some decent weapons and armors because you will face a good amount of enemies, but not in overwhelming numbers.

Dungeon Guide
This dungeon is pretty linear compared to the others: head to the right and you will reach the final building where you will have to defeat the Shogun Takeshi. You will have to fight your way through his goons to reach him. Those are Hylotls wielding melee weapons or summoning a monster with a capture pod and then switching to a bow.

Beginning of the dungeon
You will start the mission on a teleporter located on a bridge. Head to the right and you will quickly reach the first building: 3 melee Hylotls wait at the first floor of the building and 2 ranged and 1 melee Hylotls are patrolling on the ground. Exit the building and keep going to the right. After the rice crops, 1 melee and 1 ranged Hylotls will attack you. You will then reach the only crossroad of the dungeon, with a path leading you underground and the other one leading you on top of a small hill.

Underground Path
If you head underground, you will reach a house guarded by 3 melee and 2 ranged Hylotls. After exiting the house, you will reach a small graveyard. Reaching the first tombstone will make 4 Gosmets appear and attack you. You will then exit the underground part and your path will converge with the Hill Path.

Hill Path
If you climb the hill, you will reach a house guarder by 3 melee and 1 ranged Hylotls. Exit the house to the right and your path will converge with the Underground Path.

Second Part of the dungeon
Keep going to the right (I told you this mission was "go to the right"), you will reach a small shrine with a music box. When you get near, 4 Yokats will attack you. Cross the bridge on the right of the shrine and you will reach a house guarded by 4 melee and 2 ranged Hylotls. Head to the top floor of this building and pull the lever on the wall: this will open the gate to the right of the house. After crossing the now open gate, you will be attacked by 1 ranged and 1 melee Hylotls. To the right of those guards, you will find 3 melee Hylotls patrolling near a Frog merchant to who you can sell your items to empty your pockets. To the right of the merchant, 2 more melee and 1 ranged Hylotls await you. Cross the pond were they grow Coralcreep and you will reach a small tower guarded by 2 ranged and 2 melee Hylotls. Climb the small hill to the right of this tower and you will reach Takeshi's lair.

The last building is guarded by 2 ranged and 1 melee Hylotls on the first floor near the entrance. 3 more melee guards are patrolling upstairs, but you can sneak past them. Head to the room to your right where you'll see a tree in the background. The next room will be guarded by 2 melee Hylotls. You will then reach the kitchen, which is guarded by another melee Hylotl. Climb upstairs where 4 melee guards are patrolling. Head into the room to your left and climb upstairs. You will find a bridge to your left guarded by 2 ranged and 1 melee Hylotls. After crossing the bridge, head upstairs and you will find a checkpoint before facing with Takeshi.

Takeshi is a Hylotl with way more health than the goons you faced during this mission. He wield a 2-handed sword and a bow. He will usually shoot 1 arrow with his bow, come into melee to give you 1 hit with his sword, then retreat again to shoot 1 arrow etc... But if you keep to much distance with him, he will try to reach you in melee but if he can't do it fast enough he will give a sword hit in the air and swap back to his bow. You're facing him in a big empty room, so there's not much else to say. On his death, Takeshi will drop some high end chest loot (randomly generated weapons, Tech Cards etc...). Once he is dead, the door to the right of the arena will open and you will reach the last room of the dungeon, with the diamond pedestal to turn in the quest, the teleporter to get back to your ship and a few chests.

Secrets
If you exit the last building to the right, you will find 3 locked rooms with chests inside. Find out here how to open these rooms.