Trink

Description
The Trink were built by a species native to a frozen planet, and their systems run more efficiently in cold climates. Highly efficient energy consumption gives them more energy to spend, and they require less organic fuel to keep functioning. Their metal hull grants an immunity to radiation and poison, but makes them extremely vulnerable to electric attacks.

Note: To play as a Trink, you must have the Elithian Races Mod installed.

Diet
Your race's food preference goes here. (Herbivore, Omnivore, Carnivore, Robotic.)

Advantages
- None

Favored Play Style
Exploration

Immunities
Poison, Breathing, Hunger, Radiation

Attribute Adjustments
HP: +0 Stamina: +30 Attack Power: +0 Defense: +0

Resistances
Physical: +20 Electrical: -100 Fire: +0 Ice: +30 Poison: +40 Darkness: +0 Light: +0 Radiation: +40

Racial Benefits/Penalties
- Short Circuit: When Electrified you lose 50% of your damage output.

Environmental Bonuses/Penalties
- Your circuits perform best on cold biomes, and you gain +25% energy regeneration on icy worlds. - On hot biomes, you suffer a -50% reduction in energy regen speed.

Combat Perks/Penalties
Special: Perfect blocks restore energy