Fd:Handheld Grenade Launcher

Handheld Grenade Launcher is a one-handed procedurally generated ranged weapon model.

It can be common, uncommon, and rare. Common Handheld Grenade Launchers will shoot explosive grenades, while uncommon and rare ones will shoot elemental grenades.

Note: though Grenade Launchers (re-named to Handheld Grenade Launchers in Frackin' Universe) are in vanilla Starbound, their characteristics are modified significantly in Frackin' Universe. For the original characteristics, consult the official Starbound wiki, Starbounder (http://starbounder.org/).

Base Statistics

 * Base DPS: 6.0-6.5 health/s (Common), 6.5-7.0 health/s (Uncommon/Rare)
 * Fire Time: 1.5-4.0 seconds between shots (~0.3-0.7 shots/s)
 * Energy Usage: 21.5-22.75 energy/s (Common), 22.75-24.5 energy/s (Uncommon/Rare)
 * Grenade Types: Impact, Bouncy, Sticky, Proximity Mine
 * Knockback: 30 (strong knockback)
 * Crit Chance: 5% (Common/Uncommon), 6% (Rare)
 * Base Crit Damage Bonus: +6 damage (Common), +8 damage (Uncommon/Rare)

Elemental Damage
Uncommon and rare Handheld Grenade Launchers are assigned one of seven elements (non-physical damage types) on generation. For all elements, only rare Handheld Grenade Launchers will inflict the appropriate elemental status effect in addition to dealing elemental damage.
 * Fire: Inflicts Burning
 * Ice: Inflicts Frost
 * Poison: Inflicts Poisoned
 * Electric: Inflicts Electrified
 * Radiation: Inflicts Radiation Burn
 * Shadow: Inflicts Shadow Gas
 * Cosmic: Inflicts -Armor debuff

Special Attacks
Handheld Grenade Launchers, like most one-handed weapon types, cannot generate with special attacks.