Grand Arena

The Grand Arena is an extra dungeon categorized as threat 5. Talk to S.A.I.L. to beam there.


 * Acquisition : You will need to find and interact with a map to receive this quest. The map can be found in specific biomes (if anyone knows the exact biome, i found the map so long ago).


 * Quest Reward : 1 The Bleak Blade, 1 Adult Poptop Figurine, 1 Poptop Figurine, 1000 Research


 * Items requirement : Lava immunity can help and you will need some decent weapons and armors, but nothing is required

Dungeon Guide
Welcome to the Arena, i hope you like monsters and violence because you will get plenty of both. This mission is pretty straightforward: enter the arena, kill every monster and don't die. It is also one of the fastest extra dungeon to do... if you can survive it that is.

After beaming to the map, you will arrive in the competitors area. There's a cook downstair who sell some foods. Once you're ready, head to the right to enter the Arena.

Cleaning up the arena
First you will need to clean up the remaining monsters of the last competitor: 1 Adult Poptop, 1 Scandroid, 1 Effigiflora, 1 Penguin armed with a rocket launcher, 1 Dusk Anglure and 1 small flying horror are waiting for you inside. After cleaning the remaining monsters, activate the console in the middle of the room to start the mayhem that is the Grand Arena. Note that there's several elevated platform in the arena that can give you an edge against some ennemies and there's a few lava pool on the ground that will open at some point of the fight.

Monsters waves
The monsters waves are the follow:
 * 2 Shadowtops and 2 Shocktops
 * 2 Snaunt and 2 Alpha Gleap
 * 6 Paratails, the lava pool open up
 * 1 Wraith and 1 Flesh Reaper
 * 4 Large flying horrors (the ennemies made of random parts)
 * 2 Adultp Shadowtop, 2 Shadow Hounds and 2 Large flying horrors, the lava pool closes (What, were you expecting to kill the ground ennemies in lava?)
 * 3 Rocket Launcher Penguins, 2 Effigiflora, 1 Scandroid
 * 2 Adultp Poptop, 2 Small flying horrors, 2 Dusk Anglure

After defeating the last ennemy, the gate to the right will open, leading you to a room with a teleporter to leave the dungeon, the diamond pedestal to turn in and most importantly a good ammount of chests.

Tips
The waves are based on a timer, so if you are to slow, the next wave will spawn while you are still fighting the previous wave, which can lead to a lot of ennemies present in the arena at the same time (which usually isn't good for your health).

Lava immunity can be useful so you don't have to worry about the lava pools present during the flying waves.

The elevated platform can help you getting out of range of some ground ennemies, mostly the very first wave. Shocktops and Shadowtops can't reach you up there. But you will quickly face ennemies that can attack you on the platforms aswell.

There's not many other tips about this dungeon: bring your best combat gear, try to kill the enemies as fast as possible to not get overwhelmed and try to survive. Pets and crew members can also be helpful to take of some heat from you and help you deal some dammages.