Fatal Circuit

Fatal Circuits are seen by many as one of the most technologically advanced examples of cybernetic engineering to date. A specimen that has been through several stages of development and testing, it's organic brain now only controls lower functions, as it's empathy and emotions have shown to get in the way of commands and system functioning when confronted with moral dilemmas.

This cyborgs creation can be traced back to a highly dedicated team that many can pay homage too today for their hard work and dedication to the project. The lead designer of the project is Tiy - An individual seeking to make a dream come true. A project made tangible by programmers - Kyren, Tom, Metadept, Healthire and made visible by the skilled team of designers and artists including - GeorgeV, Supernorn, SamuriFerret, Neco, Lili Ibrahim, and Abi. Truly a dream team.

Augmented with powerful weapons, the Fatal Circuit possesses three primary means of attack. The first method of attack is using its enhanced, durasteel reinforced claws to tear foes apart. When operating at full power, these claws can punch through outpost walls and tear holes in tougher metals with the force behind the attacks. Secondly, the Fatal Circuit is capable of discharging stored power, shocking any creature near it, and then firing a ball of electricity at distant targets. Lastly, the Fatal Circuit will open the outside layer of metal located on it's neck region, and fire a quick boomerang shaped explosive. This attack can not only travel through creatures, but also deals significant damage, moves quickly, and explodes with enough force to destroy softer materials and blocks.

They have been found on Cyber Sphere worlds and rarely in abandoned labs.

Luna's Lab Notes
~ The Fatal Circuit has a doppelganger with everything identical to its original files with the exception of the Spawn ID which is "gorillaking". After much digging, I have found that there was originally a boss called the Apex War Born with the description "A near-perfect Apex mutation. Designed specifically for battle." However, this was removed from the mod and most of its files deleted. I believe this monster was duped and used to replace the former removed content, rather than just leaving the spawn coding command empty - More info and files found here: https://github.com/sayterdarkwynd/FrackinUniverse/commit/d4e7fa461923282fd262fd8886ab5605adee383a#diff-6683fce0853eb5c7ea5a9658c0107fea

~ Additionally, this creature was an early Beta boss in the core game of Starbound, but was removed before full release. More info found here: https://starbounder.org/Fatal_Circuit Source:

https://github.com/sayterdarkwynd/FrackinUniverse/tree/master/monsters/walkers/fatalcircuit