Fungal

Summary
Fungal worlds are similar to Bog worlds in most respects apart from their native flora. Here, fungus reigns supreme. Otherwise, you'll find essentially the same ores and resources. Fungal worlds appear in most star system types, but tend towards warmer temperatures such as temperate stars.

Notable Features
You can find on these worlds Fd:Algae, Fossils, and Fd:Glowing Shrooms. Fungal pods litter the surface which can be extracted into Fd:Fungal Ichor, and some of the native monsters also drop the substance on death.

Possible Weather
Lightning Storms, Windstorms, Mist, Luminous Rain, Poison Gas, Dense Poison Gas, Deadly Poison Gas.

Planets that list poison gas as a weather type require poison resistance in order to survive on them. Using a Fd:Tinkering Table (which is crafted at a Fd:Machining Table), you can craft a Poison Shield augment. Fd:EPP Augments can be attached to Fd:EPPs by opening your inventory, clicking an augment, and right clicking the EPP you wish to attach it to.

An alternate method of obtaining poison gas immunity is to craft an Fd:Armorworks at a Machining Table. You can then craft a Fd:Blister Shield to receive poison gas immunity while the shield is highlighted on your hotbar, or craft a set of Fd:Blister Armor to receive poison gas immunity at all times while the full set is equipped. Note that if you wield a Blister Shield for poison gas immunity, opening your inventory and moving items around will briefly remove your immunity. This is most likely a glitch.