Slime (race)

Description
Sentient symbiotes that are spawned via a disturbing biological process involving the deceased. An unusual culture steeped in philopsophy and exploration, as they try to come to grips with who they are.

Diet
Omnivore, but can eat Raw Meat.

Advantages
- None

Favored Play Style
Exploration

Immunities
Slime, Web, Poison

Attribute Adjustments
HP: +0 Stamina: +0 Attack Power: +0 Defense: +0

Resistances
Physical: +0 Electrical: +20 Fire: +40 Ice: -50 Poison: +20 Darkness: +0 Light: +0 Radiation: -25

Racial Benefits/Penalties
- Extreme Hunger: Slimes must constantly have food on hand to survive; their hunger depletes quickly. - Slime Regeneration: Slimes slowly break down what they eat into more of themselves, this gives them a constant form of regeneration. This stops working if the Slime is Starving. - Slimy Tech: Slimes are able to acquire the Sticky Ball tech and Wall cling tech. (Must be crafted via (C) menu.)

Environmental Bonuses/Penalties
- +25% Health and +15% speed on Gelatinous, Bog and Swamp biomes.

Combat Perks/Penalties
Whips: +20% Damage, +12% Protection Bio Weapons: +15% Damage, +2% Crit Damage