Burnt Rotter

The Burnt Rotter is a half dead, yet still very strong husk of a large humanoid creature. It is unclear as to if this creature used to be a sentient race, and has changed and eroded in the harsh environment of Infernus worlds. Regardless, these creatures are viscous and dangerous. Shoot first, ask philosophical questions later. The Burnt Rotter leaves a trail of fire in it's path, leaving the ground scorched and aflame. Stepping on these motes of fire - sets the player on fire - as one might expect. Additionally, all the attacks of the Burnt Rotter deal fire damage, and have a chance to set a target on fire. Lastly, the Burnt Rotter can believe it or not, breath fire.

Burnt Rotter can be found on any kind of Infernus world.

Loot
There is 23% chance that this loot pool will run once, and a 33% percent of these chances running twice. Duplication of items is allowed.
 * 33% Pixels
 * 10% Ancient Essence
 * 66% Hardened Carapace
 * 6% Manipulator Module
 * 1% other basic treasure
 * 33% Hardened Monster Plate x3

Luna's Lab Notes
~ The process of capturing and storing a monsters potential within capture pods is currently still a developing field. As it is now, the baseline for most creatures captured and stored within capture pods is around 50% efficiency when compared to their wildlife counterparts. Having less vitality and strength than when they roamed free. However, with the Burnt Rotter, their strength and vitality is reduced to a mere 24% of their wildlife counterparts upon capture.

~ Possesses a weakness to Ice (+80% damage taken) and a resistance to fire (-100% damage taken), and cannot be inflicted with Burning status.

~ This creature has an uncanny resemblance to one of the candy zombies seen in the show Adventure Time. See the included links for examples:



Source: 

https://github.com/sayterdarkwynd/FrackinUniverse/blob/master/monsters/walkers/rotter/burntrotter/burntrotter.monstertype