Shortspears

Shortspears are one-handed procedurally generated melee weapon models. It functions similar to rapiers or one-handed vanilla spears; a sort-of forward stabbing motion in whatever direction the player is facing. It can be common, uncommon, and rare.

Base Statistics

 * Base DPS: 5.5-6.0 health/s (Common/Uncommon), 5.7-7.0 health/s (Rare)
 * Fire Time: 0.72-1.05 seconds between 1x-damage attacks (~1.0-1.4 1x-damage attacks/s)
 * Combo Progression:
 * 1) First Strike: 0.5x damage, 9 default knockback
 * 2) Second Strike: 0.6x damage, 9 default knockback
 * 3) Third Strike: 0.7x damage, 9 default knockback
 * 4) Fourth Strike: 0.8x damage, 8 default knockback
 * 5) Fifth Strike: 1.2x damage, 12 default knockback
 * Knockback Range: 7-10 (Common), 6-12 (Uncommon), 7-15 (Rare)
 * Crit Chance: 1% (Common/Uncommon), 2% (Rare)
 * Base Crit Damage Bonus: +2 damage

Elemental Damage
Uncommon and rare Shortspears are assigned one of seven elements (non-physical damage types) on generation. For all elements, only rare Shortspears will inflict the appropriate elemental status effect with the primary attack.


 * Fire: Inflicts Burning
 * Ice: Inflicts Frost
 * Poison: Inflicts Poisoned
 * Electric: Inflicts Electrified
 * Radiation: Inflicts Radiation Burn
 * Shadow: Inflicts Shadow Gas
 * Cosmic: Inflicts -Armor

Special Attacks
Shortspears, like most one-handed weapon types, cannot generate with any special attacks.

Name Pool
https://github.com/sayterdarkwynd/FrackinUniverse/blob/master/items/active/weapons/melee/shortspear/shortspearnames.config

Craftable Variants
https://github.com/sayterdarkwynd/FrackinUniverse/tree/master/items/active/weapons/melee/shortspear

Data
itemName: commonshortspear, uncommonshortspear, rareshortspear