Scythes

Scythes are two-handed procedurally generated melee weapon models. Currently, only a limited selection of scythes exist in-game.

Elemental Damage
Uncommon and rare Greataxes are assigned one of seven elements (non-physical damage types) on generation, inflicting the appropriate status effect on both primary and special attacks.


 * Fire: Inflicts Burning
 * Ice: Inflicts Frost
 * Poison: Inflicts Poisoned
 * Electric: Inflicts Electrified
 * Radiation: Inflicts Radiation Burn
 * Shadow: Inflicts Shadow Gas
 * Cosmic: Inflicts -Armor

Special Attacks
Special attacks are secondary attack types available for each melee weapon. The attacks available are different based on the katana being used. Premade and crafted scythes have specific specials assigned based on their weapon type as well, but like stats they do not change.

Craftable Variants
https://github.com/sayterdarkwynd/FrackinUniverse/tree/master/items/active/weapons/melee/scythe