Item Transference Device

"You can't factorio in Starbound."

- Popular misconception

Item Transference Device is (not a joke!) the strongest device in the game. It can water/fertilize your crops, sort your items, move food into refridgerators, sands into Sifters, ores into Blast Furnace, and is a basis of complex factories. If you learn how to use it.

If you set it up correctly, it will save you the most important resource of all: your time. You can explore and build more, and do tedious things less.

When used improperly, it can also create a lot of lag. See Configurable 3-State Cycler for how to avoid it.

How to use
Place the ITD to the background wall. Switch your Matter Manipulator into Wiring mode (or equip Mechanics' Wrench). You will see three small circles (two at the bottom, and one  at the top).

Suppose you want to move water from Well to Growing tray. Connect the of of the ITD to the  of the Well.

Menu of the Item Transference Device
See Item Network for more detailed explanations The ITD will process items based on the set rules and will then simply move items from one side (input/blue) to the other (output/red). If you want to create more advanced rules for the ITD, see the Item Network guide.

Slots
Input slots/Output slots refers to the storage connected to the corresponding Input/Output (Blue/Red) circle, i.e., adding slot "1", will cause the ITD to only look at the 1st inventory slot in a connected storage. Enter the slot number in the text box and then click the + to add it to the list. To remove, click the entry and then the - button. Clicking the "I" under the slots will cause the ITD to ignore those slots. For example, if input slots 1, 2, and 3 are added to the ITD and the "I" is marked green, the ITD will look for items in every slot except for 1, 2, or 3.

Item filter
To create filters that work with specific items, place an item in the Item slots to the right of the input/output slots list.

Below the Input/output slots there is a set of lists with a corresponding Item slot # (i.e. Item 1, Item 2..). Here you can specify how the ITD is to handle a certain item.
 * Exact means that the ITD will only process that exact item.
 * Type means that the ITD will only process that type of item, indicated by an items gray text under the items name, i.e Crafting Material, Light Source, Legwear.
 * Category means that the ITD will only process that category of item. Category refers to groupings of ingame categories; all supported weapon categories as one example. All cosmetic armor as another.
 * Inv. Logic (Inverted Logic) is an additional rule to the above rule-set. If selected, the ITD will ignore the item/type/category in the corresponding slot.