Felin

Description
While they have slight frames that make the a bit more frail than others, the Felin are cats through-and-through. They are able to leap high, and suffer only half the normal effect of a long fall. They are swift to move, and have the instincts of a predator. This means every strike from a Felin is a dangerous one with the right gear. They are lethal close-range combatants that make great use of daggers and fist weapons.

To play this race, you must have the Felin Race Mod installed.

Diet
Carnivore, Do Not Ingest Vegetable Matter

Advantages
- +8% Speed - 75% Fall Damage Reduction - 25% Jump Bonus

Favored Play Style
Melee

Immunities
None

Attribute Adjustments
HP: -12 Stamina: -5 Attack Power: +5 Defense: +0

Resistances
Physical: +0 Electrical: +0 Fire: +0 Ice: +0 Poison: -40 Darkness: +40 Light: +0 Radiation: +0

Racial Benefits/Penalties
- Hunter's Claw: (Requires to be set to F key as a tech.) So long as you have an open hand, you can slash at an opponent with a claw; this counts as a Hunting Weapon, and does damage based on your equipment and overall physical damage. The claw also does minimal environmental damage, so it can also be used for digging/cutting.

Environmental Bonuses/Penalties
- In Jungle, Primeval, Forest and Rainforest biomes you gain +5% Protection and +10% Energy.

Combat Perks/Penalties
Fists: +12% Damage, +5% Jump and +8% Speed Dagger: +2% Crit, +10% Crit Damage Any Pistol: +1% Crit, +20% Crit Damage Dagger x2 or Fist x2: +3% Damage, +10% Crit Damage