Nightar

Description
Subterranean creatures with a very rich and cultured history, they are very sensitive to light but dangerous in the dark.

Diet
Omnivore

Advantages
- Glow in the Dark: Nightar give off a slight glow when in darkness. (This does not affect their light sensitivity.) - Darkness Empowered: During daylight hours you lose max Health, Energy, Damage and Physical Resistance (to a maximum of -25% for Health, Energy and Physical Resistance. Power suffers more.) In low light, the reverse applies. Instead, you gain Damage and Physical resistance; additionally, in low-light you have vampiric attacks that heal back some of the damage you inflict on foes, this deactivates in light. If in low-light conditions, melee sword or knife attacks have a small chance to generate a Shadow Burst attack. (5 power)

Favored Play Style
Melee

Immunities
Bio-Ooze, Poison

Attribute Adjustments
HP: +0 Stamina: +0 Attack Power: +0 Defense: +0

Resistances
Physical: +0 Electrical: -20 Fire: +0 Ice: +10 Poison: +0 Darkness: +40 Light: -20 Radiation: -20

Racial Benefits/Penalties
- Racial Tech: The Conshak: Activate and Kneel when in darkness. After 10 seconds, gain 15% resistances and Thorns for 60 seconds.

Environmental Bonuses/Penalties
- Chromatic, Desert and Red Desert biomes will reduce your Protection and Energy Regeneration. - Dark biomes will increase your Protection and Energy Regeneration.

Combat Perks/Penalties
All Swords: +1% Crit Chance Shortsword/Dagger: +10% Crit Damage Longsword/Katana: +6% Damage Katana/Rapier + Dagger: +1.5% Crit Chance Whips: +10% Speed Shield: +2% Shield Bash Chance, +25% Knockback Resistance 2x Short Blades: +12% Protection, +5% Move Speed