Techs
Techs are enhancements that can be equipped by characters to enhance movement and provide new abilities. While it has been a staple in the vanilla game, Frackin' Universe adds more techs to the game and upgrades old ones that were previously available. Whether it'd go from becoming airborne to explode in a fiery blaze, or using drugs to stimulate your character's speed, many new techs are available for you to choose from! In order to apply these techs, find Vinalisj and finish the Introduction quest line. Elliot's 3 quests at the Outpost tech station will grant you additional techs. You can talk to Elliot to change your FU techs or use your Personal Tricorder. You can craft them at your Tricorder or at the Outpost.
Head Techs[edit]
Techs that are applied to the Head slot usually revolve around the Distortion Sphere, a form that allows for the player to fit into smaller spaces they were not previously able to before.
Image | Tech Name | Description | Recipe |
---|---|---|---|
Example | Armor Sphere | An armored Sphere [F]! Drop power-bombs with [Fire]. | Tech Card × 4 Research Holodisc × 1 Zerchesium Bar × 4 Carbon Plate × 10 |
Example | Bounce Sphere | A mobile Sphere [F] capable of great jumping! | Tech Card × 4 Research Holodisc × 1 Telebrium Bar × 5 Carbon Plate × 5 |
Example | Distortion Sphere II | Now your Sphere [F] can drop bombs with [Fire]! | Tech Card × 4 Research Holodisc × 1 Volatile Powder × 3 Gold Bar × 10 |
Example | Oddball Sphere | Nearly useless Sphere [F], but fun! | Tech Card × 2 Research Holodisc × 1 Advanced Circuit × 1 Morphite × 1 |
Example | Micro Sphere | A Microsphere [F]! Fits in tiny holes! | Tech Card × 5 Research Holodisc × 2 Penumbrite Shard × 5 Trianglium Pyramid × 10 |
Example | Micro Bomb Sphere | A Microsphere [F]! [Fire] drops bombs. | Tech Card × 5 Research Holodisc × 2 Zerchesium Bar × 5 Trianglium Pyramid × 10 |
Example | Micro Spider Sphere | A slower Micro Sphere [F] that clings to walls. | Tech Card × 5 Research Holodisc × 3 Quietus Bar × 10 Trianglium Pyramid × 4 |
Example | Precursor Microsphere | Fast Micro Spider Sphere [F]. [Fire] Repulsor Bursts. | Tech Card × 5 Exotic Matter × 8 Precursor Charge Module × 4 State-Phase Gel × 10 |
Example | Emergency Bounce | Enables a protective bubble at high speeds. | Tech Card × 3 Research Holodisc × 2 Core Fragment × 4 Hardened Carapace × 4 |
Example | Healing Zone | Generates a Regen Field [F]. | Tech Card × 5 Research Holodisc × 2 Core Fragment × 4 Regenerative × 20 |
Example | Phase Attack | Stealth mode [F]. Slowly converts Energy to Damage. | Tech Card × 6 Research Holodisc × 3 Stealth × 5 Effigium Bar × 10 |
Example | Fragment Blast | Ejects shards of solid energy. Use [F]. | Tech Card × 3 Research Holodisc × 1500 Pure Erchius Crystal × 4 |
Example | Physics Field | Control with [Jump]. [Move]. Negate Falls with [F]. | Tech Card × 2 Research Holodisc × 2 Electromagnet × 2 Telebrium Bar × 10 |
Example | Physics Field II | Faster and more expensive Physics Field. | Tech Card × 6 Research Holodisc × 3 Teleporter Core × 2 Durasteel Bar × 10 |
Example | Physics Field III | Tear apart reality to save time. | Tech Card × 8 Research Megadisc × 1 Nocxium Bar × 12 Trianglium Pyramid × 20 |
Body Techs[edit]
Body Techs focus primarily on horizontal movement, with enhancements such as Dodge, Stimulant Rig, and Air Blink.
Image | Tech Name | Description | Recipe |
---|---|---|---|
Example | Air Dash II | Stronger Air Dash, Cooldown: 0.9s | Example |
Example | Air Blink | Black Dash in the air! Cooldown: 2.0s | Example |
Example | Blink Dash II | The ultimate Blink Dash tech! Cooldown: 1.35s | Example |
Example | Dodge | A short [Douple-tap] Dodge with Defense boost. | Example |
Example | Dodge II | Dodge a further distance. Keeps momentum. | Example |
Example | Lance Dash | Your Dash now grants a short-term Damage bonus! | Example |
Example | Phase Sprint | A Sprint that grants protection from harm. | Example |
Example | Phase Sprint II | Phase Sprint that can damage enemies. | Example |
Example | Phase Sprint III | Phase Sprint II, with a Damage boost! Havoc! | Example |
Example | Stimulant Rig | Speed and a Dash. Energy and Hunger penalties. | Example |
Example | Stimulant Rig II | More effective stims means faster speeds! | Example |
Example | Stimulant Rig III | These are some strong stims. Really fast. | Example |
Example | Stimulant Rig IV | Superior narcotics provide insane speeds. | Example |
Example | Precursor Rig | Advanced, ancient Stimulant Rig. | Example |
Example | Zero Burst I | [Double-tap Up] to explode upward! Harms foes! | Example |
Example | Zero Burst II | Boostier than its lesser cousin! | Example |
Example | Zero Burst III | Boostier than its lesser cousin! | Example |
Example | Zero Burst IV | Lift off like a rocket! Watch those landings. | Example |
Example | Defense Matrix I | Passive Defense Boost (+5). | Example |
Example | Defense Matrix II | Passive Defense Boost (+10). | Example |
Example | Defense Matrix III | Passive Defense Boost (+15). | Example |
Example | Sonic Burst I | [Double-tap Up] to fire a sonic burst! | Example |
Leg Techs[edit]
Leg techs mostly focus on vertical or upward movement (also known as 'jumping'). These can range from additional jumps and/or the ability to mount walls
Image | Tech Name | Description | Recipe |
---|---|---|---|
Example | Boosted Jump | Increased jumping capability. | Example |
Example | Triangle Jump | Wall Slide, Double and Triangle-Jump. | Example |
Example | Magnet Grip I | Allows you to grip onto walls and double jump. | Example |
Example | Magnet Grip II | Magnet Grip, with increased Defense while gripping. | Example |
Example | Wall Jump II | Wall Jump with one more jump. | Example |
Example | Wall Jump III | Wall Jump, with two more jumps. | Example |
Example | Wall Jump IV | Wall Jump, with three more jumps. | Example |
Example | Power Jump | Jump height boost, lower fall damage, wall jump, wall slide. | Example |
Example | Flutter Jump | Stronger Power Jump with post-jump microbursts. | Example |
Example | Flutter Jump II | Upgraded Flutter Jump. | Example |
Example | Flutter Jump III | Ultimate Flutter Jump. | Example |
Example | Gravity Jump | Mega strength Flutter Jump with low-grav. | Example |
Example | Quad Jump | Four jumps for four times the Awesome! | Example |
Example | Quint Jump | Five jumps are possible with this bionic enhancer. | Example |
Example | Rocket Boots | Press and hold jump while in the air to fly. | Example |
Example | Rocket Boots II | Stronger, more efficient Rocket Boots. | Example |
Example | Screw Attack | Become invincible with this spinning jump technique! | Example |
Race Unique Techs[edit]
Along with craftable Techs, there are some techs that are unique to certain Races. Please note that this list may be outdated, as the many races recognized by FU are always being updated.
Image | Tech Name | Description | Race Availability | Tech Type |
---|---|---|---|---|
Example | Avian Slowfall | Your race can glide... just a bit. Use [F]. | Avian | Head Tech |
Example | Saturnian Flight (Saturnian) | Moth flight. Best in light. [F]. | Saturnian | Head Tech |
Example | Saturnian Flight (Thaumoth) | Moth flight. Best in darkness. [F]. | Thaumoth | Head Tech |
Example | Thelusian Warrior | Combat Stances. Hold [F] to swap (See status). Hold 3s to reset. | Thelusian | Head Tech |
Example | Shadowborne | Fire a Shadow Burst! Use [F]. | Tenebhrae | Head Tech |
Example | Nightar Conshak | Hold [Down] to commune with your blade (8s). Activate with [F]. | Nightar | Head Tech |
Example | Elduukhar Fire | Breathe Fire! Use [F]. | Eld'uukhar | Head Tech |
Example | Elduukhar Flight | Draconic flight activated with [F]. | Eld'uukhar | Head Tech |
Example | Hunter Claws | Claw slash: [F]. Hunting damage based on DMG, HP, and Food. | Fenerox | Head Tech |
Example | Psychic Blast | Hold [F] to use psionic blasts. Aim with WASD. | Pharitu | Head Tech |
Example | Avali Glide | Slowfall [Down], Glide [Up]. Activate with [F]. | Avali | Head Tech |
Example | Adaptable Slime Sphere | Press F to turn into a ball that can stick to walls. | Slime | Head Tech |
Example | Sticky Wall Jump | Press A or D while being in the air and touching a wall to stick to it. Press Space to jump off. | Slime | Leg Tech |